Sunday, July 30, 2017

New Ilya Muromets heavy bomber detailed feedback : Exposing a gamebreaking damage model


IntroductionAs many have already experienced, taking down the new Ilya Muromets heavy bomber with an attack plane is extremely easy due to the huge damage output of both ground support and tank hunter main guns. Therefore, the aim of this post is mainly about exposing how the current damage model of these weapons can lead to heavy bombers being one-shotted / destroyed in a second.Victim POVHere is a short compilation (1:49) showing the extreme amounts of damage the poor heavy bomber is taking from both GS and TH attack planes. Warning : this might shock bomber loversKiller POVTo see how it is from the POV of the attack plane we can refer to the recent Tank Hunter gameplay video on Albion from u/oX_-oBIGBOSS-FoX. I have selected a few timestamps showcasing 1-shot/shell kills on heavy bombers, which are :5:187:207:4324:10What's happening?Such extremely damaging shots are also a thing in retail against bombers as I pointed out in this CTE post.In short, projectiles fired from the main guns of ground support and tank hunter APs (as well as bomber's front gun) share a separate damage model against aircrafts. Unlike other projectiles, they won't disapear upon connecting to a plane hitbox. After dealing their nominal damage, they will continu to travel, possibly hitting another part (hitbox) of the same plane and can do so multiple times, inflicting several times their nominal damage. The higher number of hitboxes of the heavy bomber is just showing how gamebreaking such a damage model is versus air.Fixing this model should be top priority over any nerf / buff to damage / health of planes, those things would most likely mess more things than it would fix.Other heavy bomber damage feedbackI've experience other odd amount of damage applied, notably from :the Tankgewehr : 72 damage shot and 70+ damage receivedinfantry fire, which seemed quite damaging for such a big and slow turning target (but maybe that's intended).Closing wordsI really wish a dev in charge of the vehicle balance will see this thread. I can provide more information / videos if need be.Feel free to discuss, share your opinion and give feedback about this issue. Thanks for reading. via /r/battlefield_live http://ift.tt/2tUywn9

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